using UnityEngine.UIElements;

namespace DA.AnimGraph.Editor {
    public class InlineButton : Button {

        public InlineButton(string label) : this() {
            text = label;
        }

        public InlineButton() {
            style.paddingLeft = 4;
            style.paddingRight = 4;
            style.marginLeft = 1;
            style.marginRight = 1;
        }

    }

}

